interactive visuals

Mastering Game Mechanics

Slides from the course, rebuilt so you can poke at them. Use ← → to move, N for speaker notes, O for an overview.

Core Gameplay ActionsPvP interactions: sweeps and thrusts vs. block, dodge and quickstep (deck slides 428 to 434)
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Unbalanced Meta: BruisersLeague of Legends’ bruiser meta: class shapes, why strong + easy spreads, the levers that broke it, and video clips
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Unbalanced Meta: ElusivesLegends of Runeterra’s Elusive keyword: try to block an unblockable attacker, then watch the meta fold into the only units that can answer it
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Counter CyclesRock, paper, scissors inside RTS openings, fighting game mix-ups and MOBA roles: hover a wheel to see what beats what, then drill a counter-pick
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Strike Trade BalanceArmor, super armor and immunity: toggle your protection and watch the same incoming attacks resolve differently (deck slides 265 to 272)
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Positioning PayoffsPositioning, pressure and payoffs: swap between fists, sword and spear and watch the same whiff-or-hit exchange play out differently, side-on and top-down (deck slides 299 to 304)
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