Anatomy of a Successful Attack — interactive edition

Rebuilt from Ben Ruiz's 2015 "Impact Effects" demo · Aztez blog

Funsmith Club

1. Anticipation 0 – 0.20s

Twelve frames of wind-up before the blade arrives. The whoosh fires mid-swing, at t+0.10

2. The Cascade 0.20 – 0.25s

Contact isn't one frame — swing FX, dust, shake & blood, then struck + sound, then burst, then sparks

3. Follow-through

The "Hiccup" hold releases, the swing settles, and the victim staggers back to rest

HICCUP
Z/Space full attack   1–9 fire one ingredient   0 sound   R all layers on

Art & audio © Team Colorblind (Aztez), captured from the freely-distributed "Impact Effects 2015" demo for this educational rebuild. Buy their game.